Hi everyone!
I have a strange collision problem with particle systems. It should work ok, because I can see it working properly on cascade and when I check the "Real Time" property in the editor but in game the particles do not collide properly with the floor. Do you know any way to solve this? Another point is that I have tried those PSs on the "Empty" levels default in UDK (Afternoon Light etc) and they work properly but only sometimes! It is very strange.
Thanks in advance
I have a strange collision problem with particle systems. It should work ok, because I can see it working properly on cascade and when I check the "Real Time" property in the editor but in game the particles do not collide properly with the floor. Do you know any way to solve this? Another point is that I have tried those PSs on the "Empty" levels default in UDK (Afternoon Light etc) and they work properly but only sometimes! It is very strange.
Thanks in advance
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