Hey, I am using the landscapes in my game but the problem is that considered we can only plug textures on the layers of the landscape material, I can't find where to assign a physical material to the textures. I mean where can I define that layer 01 or texture 01 must use the physical properties of the stone and layer 02 or texture 02 to use the sand physical properties ? Because having the same shot impact effect on the sand and on the rock isn't correct...
Thanks
Thanks
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