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Dynamic Triggers not detecting Stationary Pawns

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  • replied
    I figured out a workaround for the purposes of my game. However this issue still occurs.

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  • Dynamic Triggers not detecting Stationary Pawns

    Hi,
    I'm having trouble getting a dynamic trigger that is moving to detect a pawn that is stationary. As soon as I move the pawn in the trigger volume, the dynamic trigger fires. But if the pawn is stationary and the dynamic trigger passes over it, there is no collision. I've tried many various flags, searched through code, and searched the forums, but have not found any helpful info. I greatly appreciate any help you can give me.
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