I'm working on a piece of cloth and want to scale it in order to fit the place I want it to go. The cloth physics work fine until I try to scale it. What am I doing wrong?
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Cloth Scaling Problem
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I guess I'm not being very clear.
I made a cloth vendor stand in 3ds Max and imported as a static mesh and the piece of cloth in the front as a skeletal mesh with two bones controlling the plane. The static mesh is scaled to fit the world around it, but when I try to fit the skeletal mesh to the stand cloth physics no longer work:
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