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Physx Particle Turbulence

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  • Physx Particle Turbulence

    Hey there, guys,

    I've been doing a lot of looking into other projects lately (those by indy developers) and found out about an APEX technology called turbulence. It allows for real time displacement of Physx particles. I was wondering if anyone know how to do that. If you do, please make a tutorial and post a link to it. This is something I've wanted to do for a long time now and I was hoping that there was someone out there who had hoped to do the same thing, but has actually accomplished it.

    Thanks for making an awesome community, guys!

    -Alpha Spartan A

  • #2
    I was wondering if anyone know how to do that
    Right now you can't do anything with Turbulence, but at some point it should be available as standart UE3/UDK integration.

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    • #3
      May is ask where you found this out?

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      • #4
        May is ask where you found this out?
        It was mentioned at GDC 2012. Here is a demo of Turbulence integration
        http://www.youtube.com/watch?v=qq3mYmzOelI

        but it is not public yet.

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