Hi all!
I run into a small problem with my workflow. I'm using a lot of small streamed levels in my game world, some of them are always loaded, some of them is distance based. My problem is the following: When I start my game, the loading session is really fast, but when it's loaded my main map, it lags like hell for about a half moment, 'till all the streaming levels are loaded. Is there any way to force the loading screen to stay on top until my last streamed level (always loaded) loads?
I run into a small problem with my workflow. I'm using a lot of small streamed levels in my game world, some of them are always loaded, some of them is distance based. My problem is the following: When I start my game, the loading session is really fast, but when it's loaded my main map, it lags like hell for about a half moment, 'till all the streaming levels are loaded. Is there any way to force the loading screen to stay on top until my last streamed level (always loaded) loads?
Comment