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Shadow problem, day/night cycle

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    Shadow problem, day/night cycle

    Hey, I'm having a problem with shadows in my map when I have a day/night cycle. The shadows flickers very much, and it doesn't look good at all. I'm fairly new to UDK and don't really know much about how I should make the lightning when I have a cycle. I'm using a simple DominantDirectionalLightMoveable as the sun and rotate it slowly with Matinee. As far as I understand, having a day/night cycle means that all shadows are dynamic?

    I've uploaded a video showing the shadow flickering, so take a look, please:
    http://www.youtube.com/watch?v=2GQ7kBIlwzQ&feature=plcp

    Now, I made the day/night cycle after a tutorial, but the shadows are not flickering there. Basically, I'm just asking how I should set up the lightning using a DominantDirectionalLight that rotates. Can anyone enlighten me?

    #2
    I think there's some settings for the modulated shadows that you can mess with to improve quality

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      #3
      Where do I find settings for modulated shadows? Sorry, but I just can't seem to find it. I did find a LightShadow_Modulate in the dropdown menu Light Shadow Mode on the DominantDirectionalLight, but it won't allow me to set it to LightShadow_Modulate or LightShadow_ModulateBetter?

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        #4
        Still can't get it to work properly... Anyone?

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          #5


          Somebody knows what is that problem that I have in cycle day and night...it shows up that colors when the sun goes down.
          Help me please.

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            #6
            do you use cascaded shadows?

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              #7
              Bump. Having the same problem as Stingi, no idea why. It's definitely caused by moving the light reallllllllllllllyyyy slowly.

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