I am trying to make a level that works similar to this video: http://www.youtube.com/watch?v=eQMBGLMtdFE
Right now I'm doing this with a bunch of KActors stacked on top of each other. However, once one of them is shot the whole tower comes crumbling down. Is there any way to get this sort of physics in UDK?
Right now I'm doing this with a bunch of KActors stacked on top of each other. However, once one of them is shot the whole tower comes crumbling down. Is there any way to get this sort of physics in UDK?
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