Hey,
I want to build a trap in UDK which gets activated when the Player touches a Trigger.
This trap is supposed to be a pile of rocks on a cliff above the players path.Those KActors (the rocks) should fall down when the player touches the trigger.
How can I do that?Because I cant find a function which activates the Physics of KActors in Kismet on demand or something smiliar.
All the best,
sebi3110
I want to build a trap in UDK which gets activated when the Player touches a Trigger.
This trap is supposed to be a pile of rocks on a cliff above the players path.Those KActors (the rocks) should fall down when the player touches the trigger.
How can I do that?Because I cant find a function which activates the Physics of KActors in Kismet on demand or something smiliar.
All the best,
sebi3110
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