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Lift moving in a clockwise like motion (kismet question)

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    Lift moving in a clockwise like motion (kismet question)

    So I've only touched a bit on kismet and matinee and I have a question. I know how to make lifts move up and down by using triggers, but my next step i want to try is to create a loop in whereby a platform like object moves in a clockwise circular motion. This will be used for making the player get from one platform to another.

    I'm pretty sure it would be a similar process, but I'm not sure how I'd get such a smooth transition of it moving around in a clockwise rotation. I fear it will move in a more square like pattern. Can anyone help me out?

    #2
    Just do 180 degree rotation in matinee?

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      #3
      that will just flip the object right? What i'm after is making a platform move in a clockwise circular pattern.

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        #4
        Oh I see. The easiest and cleanest way to do that would be to offset the object's pivot point, then rotate it.

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          #5
          Ah i see, i imagine i can change the pivot point within the properties of the mesh? Thanks for the guidance.

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