Hi. Hope you are all doing fine.
1- Suppose if we have a cube made from CSG Brush and we apply same materials to all of its sides, how many draw calls would it take ?
2- if a different material is applied to each of the 6 sides of that CSG Brush cube, how many draw calls would that require to render?
3- If we have a cube imported from some other software as a static mesh, and that cube has 6 material ids, 1 for each side and we apply different material to each id. How many draw calls would it take to render?
4- If the same static mesh cube with 6 different material ids is given only 1 material to each id(same material on each side), then how many draw calls would it take to render?
1- Suppose if we have a cube made from CSG Brush and we apply same materials to all of its sides, how many draw calls would it take ?
2- if a different material is applied to each of the 6 sides of that CSG Brush cube, how many draw calls would that require to render?
3- If we have a cube imported from some other software as a static mesh, and that cube has 6 material ids, 1 for each side and we apply different material to each id. How many draw calls would it take to render?
4- If the same static mesh cube with 6 different material ids is given only 1 material to each id(same material on each side), then how many draw calls would it take to render?
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