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Having troube with Archetypes

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    Having troube with Archetypes

    I have read every tutorial and forum post on archetypes I can find, but none of them seem to address the question I have. I started with Gaz's grifle, right clicked the 1st person mesh and created an archetype. I then linked the properties to my gun mesh, sounds, etc. This is what I can't find the answer to: how do I have my new archetype weapon appear in the pull down list for the weapon locker, or in the default inventory of my character or an enemy? All the other weapons are there, but when I create an archetype even dragging it into my level will not work.

    http://udn.epicgames.com/Three/Devel...t%20%28Pawn%29

    This tutorial is close, but I am not using the RTS Starter kit. I am more interested in how to add it through the actor factory AI settings, or while hitting f4 on a weapon pickup factory.

    I can make the weapons with scripts, but this seems like it would be a lot faster for having multiple weapons with slightly different properties (like Gearbox's Borderlands)

    As always, any help is greatly appreciated!
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