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Spawning KActors and making them moveable in-game.

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    Spawning KActors and making them moveable in-game.

    So I am trying to make a massive version of Connect Four, but I'm having a hard time figuring out the best way to spawn the pieces and make them interactive by the player. I want players to be able to press a button, spawn a piece, and have them carry the piece around to drop in the slots.

    If possible, I would like a custom kismet to spawn each piece.

    Anyone have thoughts on the best way to go about this? I've only been working with UDK for a few months, so I am still learning. Any help is greatly appreciated!!

    #2
    Okay, so I have a kismet sequence set up to be able to pick up and drop a dynamic static mesh. The player can pick up the item, but they cannot put it back down...

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