Is there a way to set up pathnodes so they don't automatically move when building paths? The ones I currently have attach themselves to the floor and lower themselves to a specific height.
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Pathnodes lowering themselves - How to stop them.
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A way that i fixed this problem when it happened to me was that i created a really really small bsp underneath the pathnode, which you could barely see, so when the pathnode was ment to go down it would only hit the bsp and stay there, it was a good trick to make it stay in the area i wanted it, but you can just leave it, and then the problem should re-fix it self eventually as mine did
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Originally posted by tmanzicom View PostIs there a way to remove the height requirement? If I have a flying enemy type, I'd rather they spawn in air than having them spawn on the ground and move them to air. Thanks for the heads up though, will definitely solve 80% of my issues.
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