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Kismet: Light Touching Player event // Need Help.

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    Kismet: Light Touching Player event // Need Help.

    I'm attempting to simulate a searchlight looking out for a fugitive player. I'm animating a moveable spotlight in Matinee but now I am having difficulty accomplishing the next part. I would like an event to be triggered when the light hits the player pawn so that the subsequent alert can be risen. I was hoping that I could do this via a Touch Event: MoveableSpotlight, however this seems not to work.

    The only other method I can think of is to create a trigger the same size as the Light radius and attach it to the light as it interpolates.

    Does anyone know of a more elegant kismet solution to this?

    Cheers for any responses.
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