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Crowd System, floating AI?

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    Crowd System, floating AI?

    Hi all, ok I have just familiarized myself with the Crowd System, I have got it all working the AI will follow the navigation set, but all the AI are floating above the ground? They will perform the animations fine and even if i shoot them the rag doll body will fall to the ground?

    I have tested this problem with a custom mesh and still the same results the mesh will be floating above the ground.

    Thanks for your time.

    EDIT- I found the issue! By studying the example map that features Crowd System, under an Archetype under Rendering there is an option called Ground Offset, changing that to 40.00 fixed the issue.

    #2
    lifesaver!

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      #3
      Originally posted by joeldamole1 View Post
      EDIT- I found the issue! By studying the example map that features Crowd System, under an Archetype under Rendering there is an option called Ground Offset, changing that to 40.00 fixed the issue.
      I had the same problem. So Thank you!!!

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