Hi everyone!
I'm making a level where you have to take a BIG fall down a well, which basically is a hollow cylinder with Z= 8096. The idea is that you survive the fall and land in the middle of a big room.
However, every time the character hits the floor dies instantaneously and have to restart the level. I don't think it has to do with the killZ, since right now it is set in -1000000 and the same happens with the default value.
Thanks for your time!!
I'm making a level where you have to take a BIG fall down a well, which basically is a hollow cylinder with Z= 8096. The idea is that you survive the fall and land in the middle of a big room.
However, every time the character hits the floor dies instantaneously and have to restart the level. I don't think it has to do with the killZ, since right now it is set in -1000000 and the same happens with the default value.
- How do I this stop my character from dying?
Thanks for your time!!

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