Hi
how is it possible to use a particle system with addative unlit material that is works correctly with DOF. My particles look fine in front of a mesh but when seen against the background they blur out incorrectly..
thanks
how is it possible to use a particle system with addative unlit material that is works correctly with DOF. My particles look fine in front of a mesh but when seen against the background they blur out incorrectly..
thanks
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