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attaching pickups to objects / movers

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    attaching pickups to objects / movers

    Before I get into this, I could have sworn I asked a similar question a few weeks ago but I cannot find it so I am asking it again. So sorry for spamming.

    Alright, I am trying to create an environment that takes place on the top deck of a aircraft carrier and I would like the carrier to rock as to simulate it moving across the surface of the water. The problem I am having is that UDK doesn't seem to allow weapon assets, pickups, or other items to be attached to moving objects. Anyone know about this, or how to get around it?

    #2
    Use DroppedPickup...

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