It seems that my foliage layers are not picking up shadows from surrounding objects like rocks or trees. I've got a speed tree model in the level for testing and have messed around with the % chance for leaves blocking light but that doesn't seem to make any difference at all in this issue.
I've got a Light Mass Importance Volume surrounding everything and the build is on production.
I've got a Light Mass Importance Volume surrounding everything and the build is on production.

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