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failing moveable pointlight
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Anhrak repliedTo avoid that, I've placed that light 100-150 below the actual mesh. But I'll look at this another time, I might very well be wrong. Thank you!
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madnessxd repliedJust make sure you don't have anything that is touching the light.
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Anhrak repliedbump.
still waiting for help. It seems that it happens in the entire level, and recreating the level produces the same glitch. Cmon anyone.
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madnessxd repliedOriginally posted by Anhrak View Posthey... that's strange. from a far distance it seems to be visible. Why can't it be visible from close?
I just made sure the light wasn't colliding with something and I got rid of the error. It wasn't a moving light though.
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Anhrak repliedhey... that's strange. from a far distance it seems to be visible. Why can't it be visible from close?
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Anhrak started a topic failing moveable pointlightfailing moveable pointlight
Hey. I've put in a moveable pointlight, made the tint slightly orange, radius 1024 and brightness 2, yet it fails to illuminate several InterpActor's, within 512 radius of the actual light. How can I fix this?
Picture:
[shot]http://img840.imageshack.us/img840/531/helpty.png[/shot]Tags: None
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