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killing the player with kismet

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    killing the player with kismet

    Ok. Yet another question about my project. I've attached a Dynamic trigger on the player, it's assigned to only work on UTbots. Yet, through kismet I've tried to assign the trigger to cause the player to die using the 'destroy' action, assigned to the player. Pity, it failed. Is there another methode I can use to let the player die as soon a bot comes too close?

    #2
    This kills the user of the button:



    I'm not sure what you want, but you could edit this.

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      #3
      strange, that's exact the thing I implied, yet it didn't work. Maybe i'll do another check on the trigger itself, check if it responds correctly if a bot enters it.

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        #4
        There is a set or modifyhealth kismet node. Have you tried this one? I would not destroy anything in Kismet, it can have nasty side effects.

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