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Kismet - Player in vehicle

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    Hey Crimson. You could have an enter/exit vechile action, and then fire off a set bool. So that if you use Enter Vechile then it sets a bool variable of IsPlayerinVechicle (for example) to True and if they exit set it to False. Then you could compare it whenever you want a certain event to happen.

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  • started a topic Kismet - Player in vehicle

    Kismet - Player in vehicle

    Is there anyway of getting whether or not a player is in a vehicle or not through Kismet or possibly that the vehicle for a specific factory has not respawned yet? I've looked through the lists but not found anything so I hope some can enlighten me on whether it is possible or not.

    Cheers!
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