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Why is my fractured mesh losing its material with in the udk game engine?

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    Why is my fractured mesh losing its material with in the udk game engine?

    When I play my level in the game engine my fractured mesh material does not show up at, the only material on it is the blue and white checkered pattern. I went into the fractured properties and set a material for both exterior and the interior of the fractured mesh. Need help BADLY. I have screenshots, but I don't know how to insert images on this forum.

    #2
    When you post your message there's an attachments section below, use that to upload jpgs.

    Did you try setting your material before you fractured the mesh? Like you would on a normal static mesh. Then set the interior when you have fractured. I presume you habe UVs and such for the mesh?

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