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Lighting Failing?

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    Lighting Failing?

    I have been needing to update the lighting in my game but when I start the lighting build it stops after 2 min saying:

    Error main_map WorldInfo_0 Maps need lighting rebuilt
    Error <none> Paths need to be rebuilt
    Error main_map SpeedTreeActor_0 SpeedTreeActor_0 : Invalid DrawScale/DrawScale3D

    The others are Warnings:

    Warning main_map Brush_0 Brush main_map.TheWorld:PersistentLevel.Brush_0 : Externally referenced
    Warning main_map BrushComponent_0 BrushComponent main_map.TheWorld:PersistentLevel.Brush_0.BrushCom ponent_0 : Externally referenced
    Warning Mobile Platform main_map Landscape_0 Landscape is currently unsupported on Mobile Platforms
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map Landscape_0 Landscape main_map.TheWorld:PersistentLevel.Landscape_0 : Externally referenced
    Warning main_map LandscapeComponent_0 LandscapeComponent main_map.TheWorld:PersistentLevel.Landscape_0.Land scapeComponent_0 :


    How can I fix this?

    #2
    It would appear that those packages have moved from where they originally were, was the map moved from one UDK build to another, for example from November 2011 build to January 2012 build?

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      #3
      put all the files into the UDK> Version used> UDKGame > Content folder.

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