So after months of scanning forums and google I can not find any relilable fix for this issue.
Example:

It seems to be directly related to Cascade Shadow Maps, as this problem can be somewhat fixed with a MoveableDominantLight, but then it just causes other issues.
When can we expect a fix, or does anyone else have a quick fix for this?
Example:

It seems to be directly related to Cascade Shadow Maps, as this problem can be somewhat fixed with a MoveableDominantLight, but then it just causes other issues.
When can we expect a fix, or does anyone else have a quick fix for this?
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