Something strange has happened to the skyboxes in the default maps of UDK. I was just setting up the textures for my glass window, and then I realised my sky now looks like this:-


Reopening the maps or starting a new project doesn't fix it. Even restarting the whole program doesn't fix it. What the hells happened? How do I get it back to normal?
Thanks in advance


Reopening the maps or starting a new project doesn't fix it. Even restarting the whole program doesn't fix it. What the hells happened? How do I get it back to normal?
Thanks in advance
Comment