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Multiplayer object hiding?

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    Multiplayer object hiding?

    I'm having some trouble setting up some objects to be hidden on client(s) only via kismet's 'Toggle Hidden'; doing a little searching it would seem that bHidden is replicated and thus I can't have something be hidden on one machine and not another, am I correct? Is there any workaround for having single objects be visible machine-independent? From an old thread I saw here it looks like a material instance is the only viable workaround? I might have not looked around hard enough so thanks in advance for any info.

    *EDIT* This might end up being better placed in the programming section, now that I think about it..
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