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Trigger Untouched Issue

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    Trigger Untouched Issue

    Hello!

    First of all, I would like to apologize if this question has been asked before but I haven't been able to find an answer and after a few hours of googleing I decided to post a new thread here...

    I was making doors for my level (college project) and I wanted them to open when the character gets near them and close when he moves away. The first part seems fairly simple, and it was, the doors open, everything OK.

    The second part also seemed easy, just connect the Untouched and Reverse nodes in Kismet and it should work. But it doesn't... For some reason UDK doesn't recognize me stepping away from the trigger. I looked at the max trigger counter or whatever it's called and it has been set to 0 (which should allow infinite triggering), I even tried setting it to 1 (though that didn't seem like a likely option and indeed it proved that way) and I'm really all out of ideas...

    I would appreciate any help available

    Thanks
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