Hi, everybody !!!
I am new to UDK and came accros this situation that I do not know how to solve. If anyone know can help it would be great.
I know how to create and map a texture in Photoshop CS3, to a model built with 3Ds Max 2010, and also how to import it all to UDK engine.
I want my model to look more intresting by adding a blinking/flashing light or color to the texture, so the player can see it in the game as little light blinking on the device.
I understand the Flipbook method , but that doesn't solve my issue.
Is it possible to create a unique texture with parts that change color/blink, and How?
Thanks for help.
I am new to UDK and came accros this situation that I do not know how to solve. If anyone know can help it would be great.
I know how to create and map a texture in Photoshop CS3, to a model built with 3Ds Max 2010, and also how to import it all to UDK engine.
I want my model to look more intresting by adding a blinking/flashing light or color to the texture, so the player can see it in the game as little light blinking on the device.
I understand the Flipbook method , but that doesn't solve my issue.
Is it possible to create a unique texture with parts that change color/blink, and How?
Thanks for help.
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