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NULL assets

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  • replied
    Assets should be imported into packages through the Content Browser and those packages should be saved in the Content folder int he UDKGame directory.

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  • replied
    I've tried saving an asset folder into the content browser. I also tried using the save all option. But even on the computer I've been working on, UDK doesn't save the assets in the content browser.

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  • replied
    How are you saving them?

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  • started a topic NULL assets

    NULL assets

    I'm a relatively new to UDK and am experiencing trouble with assets that are either made in maya or downloaded. No matter how I save it, all those assets are lost and regarded as NULL by the engine. What am I doing wrong?
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