Hey there. Heres a level ive been working on for the past 3 weeks. im fairly new to making levels in udk but im digging it very much...i initially started my level as a big sized map to a very small map then to a medium sized map . the first stage was very crude so i restarted it from scratch.The second was an improvement but had a little too strong green lighting and very boxy so i tried to tone it down for the final version...the theme is sort of a slime factory with many drain pipes and with one goal in mind...to reach the "Pipe Tower" where evil awaits you.... i used assets, lighting and fx from the DM-deck level that comes with UDK. I had three different stages and here they are in screenshots.. any input is appreciated! ty
christian


christian



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