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    Firefight

    I'm in the process of building a single player level, I can't seem to make the player spawn at the correct player start. I can fix the issue by having the bots spawn at path-nodes instead of player starts, but then they don't seem to actually inherit their team except for their skin.

    I know I've solved this problem in the past, but I can't for the life of me seem to find the solution. Any help would be awesome.

    Thanks,
    -J

    #2
    are you setting the player start to team 1 in its properties?
    even when spawned from a path node,i have no problem setting team numbers,so im not sure whats happening at your end.

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      #3
      I ended up just disabling the player starts that I want the bots to use, it doesn't seem to effect their ability to spawn.

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