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Why can I only spawn 2 enemies at a time? (VIDEO)

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    Why can I only spawn 2 enemies at a time? (VIDEO)

    Hi,

    Why can I only spawn 2 enemies at a time?
    Is there a cap or something.
    When I add another, 3 to spawn, at diffrent locations, the 3rd one dies.

    Thanks.
    Will.

    #2
    That's weird. You should show your Kismet or Code. I just spent an entire night trying to get rid of pawns. LOL Had a level with like 2 gazillion pawns spawning, looked cool but they were murdering me. Cold Blooded like Rick James.

    Comment


      #3
      Here is a video:
      When I attached the 3rd AI, he dies ASAP:
      http://www.youtube.com/watch?v=ATrJcuj0kso

      Comment


        #4
        Bump.

        Thanks.
        Will.

        Comment


          #5
          Wait... did you solve the problem or not?

          Comment


            #6
            This is most likely a team balance issue. In UDKGame and/or DefaultGame, scroll down to UT.TeamGame and set bAutoBalanceTeams to false. Please note that this has very mixed results for me and it does not always work. If you solved this another way, please share your method

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              #7
              Hi, no, not solved, I always post a answer if it is.

              Where is UDKGame / DefaultGame / UT.TeamGame?
              World propertises?
              Scripts?
              Right click in Kismet?

              Thanks.
              Will.

              Comment


                #8
                OK, so a few changes:

                I saved the map as 'VCTF-whatever', as I need the engine to run it as a 'Team Deathmatch'
                World Prop - Game type - UTGame (is this right)
                Game Type for PIE - UTTeamgame (is this right)

                Still using 3 actor factorys to spawn 3 actors, the 3rd in the chain dies.
                The 3 are set to team 1, I am them 0.

                OK, so as per the above post, I need to edit the code in my 'UTTeamGame' script.
                I have searched for 'bAutoBalanceTeams' and variants and not found any code.


                Question in the programming section.
                Answer to come...

                Comment


                  #9
                  Oh sorry man, it's a config file under UDKGame/Config

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