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    Foliage

    Im trying to make some grass foliage, and I have the meshes along with it all set up into the terrainedit with a deco layer, and all is working fine except for the fact that its painting the grass too low. i only see the tops of the grass, instead of the rest of it. (basically looks like fuzz) and its not a size problem, because if i move the view below the terrain, the size is perfect and I see the entire grass mesh. its just barely poking out of the terrain though. anyone know how to adjust this?

    #2
    You probably need to adjust the pivot point in your modeling software to make sure its directly at the bottom of the grass model.

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