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Help with pushing a cart along tracks

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    Help with pushing a cart along tracks

    I am trying to make it so the player can push a mine cart on tracks about. So far i have set up a trigger touch that plays a matinee sequence to push it along the track. but using this method i am running into a lot of issues as the player can pull levers to change the track direction, push it forwards and backwards and have to clear obstacles in its path. So I am having to make sequences for every possibility the player can think of to push it about. and I am having to do so much to just make sure the player cant break it. So far i have 11 sequences just for one room including model swaps

    is there possibly an easier way to set this up? Like a physics constraint along a path that can curve can can branch off, or maybe even just create collisions along a route that only effects the cart so its guided along the tracks?
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