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Import from older versions of unreal engine

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    Import from older versions of unreal engine

    There is a converter out there that can fix up the structure of old T3D files that store brush information in order to be accepted by the next engine generation
    There are a couple of old map files (.unr files) that I'd like to import into UDK. Supposedly, there is some way to to extract the brush information, and import that to UDK. Of course, lighting, meshes, etc, wouldn't import. Does this converter exist? I've searched google, and the the forum, and can't seem to find it. If it does exit where can I find it? Thanks for your time.

    #2
    does anyone have any ideas?

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      #3
      did you try exporting to t3d ?
      or just simple copy / paste? (from old unrealEd to UDK editor)

      I think UT2003+ had option to export maps into OBJ or something like that

      another option would be using directX ripper that will save everything that is in your view as a 3d scene with textures
      (you will have to do lots of optimization and cleaning after that)

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        #4
        I don't have the old unreal editor, but you say unreal tournament can open old maps? I could then cut and paste!

        Does anyone have UE1 though? That would be really helpful. Thanks.

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