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create a simple level,how to set ground collision?

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    create a simple level,how to set ground collision?

    I just creat a blank map,and add a staticmesh as ground,set the collision type as block all,when I run play from here,I was drop down,can't stand ont the mesh.I remberber udk previous versions,do this is very simple.

    #2
    Make sure that you have collision on the actual static mesh asset in the content browser. Double click the obejct in the static mesh editor, view collision. If you don't se gren or pink lines and boxes, you need to add collision on it. If it's just a box, then set the collision to use 6DOP.

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      #3
      Or you create a simple collision volume that surrounds your static mesh. For complex meshes that's a best way to ensure a performance.
      PS.
      does UDK support mesh colision, not convex but clean surface collision something like Unity does in mesh collisions.

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        #4
        thanks,I got it

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