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Spawning a particle effect when in water

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    Spawning a particle effect when in water

    Hi, was wondering how you would go about spawning a particle effect when inside a water volume,

    I have already tried creating a physics material and overriding the physics material of both the water valume and the fluid surface actor.
    So far i have not had any sucess with it actually spawning any particles ..

    fyi, I am trying to make bubbles rise into the air out of the water (acid) as the player swims / walks through it

    Thanks
    -Mega

    #2
    u want the bubbles to be 'formed' on top of the acid and then go into the air? or do want the bubble effect under water? or maybe both?

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