I'm trying to set up a light with a Light Function, following one of Hourences tutorials.
Now, I can't seem to add my material to the Light Function. When I click on the blue arrow, nothing happens. Hovering my mouse over the Function box, a pop up says that in order to use Light Functions, I have to set UseDirectLightMap=False.
Okay, I'm down with that. Except: There is no UseDirectLightMap for me to set to false!. Every tutorial and documentation that I look at shows this to be under the LightComponent part of the Lights properties, but it's not there for me (which by the way, my properties boxes always seem to look different than those in the documents or any tutorials. I'm using the latest version of the UDK.
I've tried this with Point, Spot and Directional lights, and none of them have the UseDirectLightMap in them.
Could someone please tell me where it's at, or what I have to do to get this set correctly?
Now, I can't seem to add my material to the Light Function. When I click on the blue arrow, nothing happens. Hovering my mouse over the Function box, a pop up says that in order to use Light Functions, I have to set UseDirectLightMap=False.
Okay, I'm down with that. Except: There is no UseDirectLightMap for me to set to false!. Every tutorial and documentation that I look at shows this to be under the LightComponent part of the Lights properties, but it's not there for me (which by the way, my properties boxes always seem to look different than those in the documents or any tutorials. I'm using the latest version of the UDK.
I've tried this with Point, Spot and Directional lights, and none of them have the UseDirectLightMap in them.
Could someone please tell me where it's at, or what I have to do to get this set correctly?
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