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My custom Height-map terrain can't be fully traversed

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    My custom Height-map terrain can't be fully traversed

    Hello I created a terrain that is perfect for what i want. it needs to be big because I want real time travel. or a sense of time the player feels.

    the drawscale is 1024 by 1024. I upped it from 512 because I could walk it to fast. it looks great but at 1024 I was trying to explore it with the camera and it gets to a point and no longer allows me to continue.

    is there something that I am doing wrong?

    why does it block me off in a square?

    how do i fix that?
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