hey again.
well me next question is...
if i want to make a animated mesh of wich one element keeps turning ( for exsample a windmill in wich you have the static base and the animated wind thing ) can i achive this by only having one model in wich one element is animated?
and how do i set it up in UDK that it will repeat the motion, since i will only need to turn it round one time...
well me next question is...
if i want to make a animated mesh of wich one element keeps turning ( for exsample a windmill in wich you have the static base and the animated wind thing ) can i achive this by only having one model in wich one element is animated?
and how do i set it up in UDK that it will repeat the motion, since i will only need to turn it round one time...
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