I'm working with terrain materials, and I keep getting a problem of lines forming after a short / small distance.
http://screencast.com/t/eXTGNddQlq2V
When I get close to the materials all is fine.
http://screencast.com/t/xbi3WBi9
So it has to do with LODs or something like changes in the UV values? or would adding some randomness help? Also as you can see from the 2nd image its a really short time before it kills off the detail.
Thoughts?
Here is the material.

Thanks
http://screencast.com/t/eXTGNddQlq2V
When I get close to the materials all is fine.
http://screencast.com/t/xbi3WBi9
So it has to do with LODs or something like changes in the UV values? or would adding some randomness help? Also as you can see from the 2nd image its a really short time before it kills off the detail.
Thoughts?
Here is the material.
Thanks
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