Hi, I m using Landscape and dominant direct light, I have Importance volume set too. Now regardless i increas resolution of SM (meshes) dominant light cascading values or the lightmap res for Landscape i get ugly jagged and pixely shadows. Also when i zoom in where shadows are it makes the shadow look nice sharp again but as soon as i zoom out the shadows become worse.
Im confused with this lol, either im having LOD thing (when u go far from object it becomes low res) OR I need to increase more lightmap res (which is already at 128 for SMs and 16 for landscape)
Im confused with this lol, either im having LOD thing (when u go far from object it becomes low res) OR I need to increase more lightmap res (which is already at 128 for SMs and 16 for landscape)
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