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Actors fail to appear in proBuilding maps

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    Actors fail to appear in proBuilding maps

    I created a street with houses in both sides using ProcBuilding and Rulesets. I can place static meshes in this map of all kinds (trees, vendor tents, SkeletalMeshes, etc) but when I want to spawn an actor with AtorFactory in Kismet using PathNodes the bullets trace are shown from unusual places but not the robot I tried placing the actor in different areas but to no avail.

    Is this not possible?

    http://s1099.photobucket.com/albums/...0511-29-58.png


    http://s1099.photobucket.com/albums/...0515-57-29.png
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