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[SOLVED] Help on meshes

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  • replied
    Thank u!

    I've imported them straight from mudbox.
    But no colission there.

    I will try to add collision using the mesh editor!

    Leave a comment:


  • replied
    You only need to set the collision to blockall when using movers. Static meshes should have collision automatically given that you modeled it and imported it with your mesh OR generated it in the static mesh editor in UDK. If you double click the model in content browser, you can "show bounds" to see if you have collision or not. If not, you can generate simply box collision there.

    Leave a comment:


  • started a topic [SOLVED] Help on meshes

    [SOLVED] Help on meshes

    Hi All,

    I'm sure it's very easy, but I didn't figure it out yet.

    It seems i cannot 'walk' these wooden beams.




    They are just imported FBX meshes from mudbox.
    I set the collission to blockall, but it doesn't seem to work.

    can someone tell me how i can make these beams 'walkable' ?
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