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UDK crashes after finishing lighting build

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  • replied
    Yep. Sounds like the issue the guy 2 threads up is getting as well. I did everything I could to minimize memory requirements; set lightmap res to 2 on all my SMs and increased the pagefile to 16GB but I'm still getting crashes. Guess I'll just wait for the July udk to build lighting. :/

    Of course I could always use this as an excuse to get 64GB of RAM trololol

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  • replied
    Are you using the June build?

    Mine does the same thing with the June build. it seems to be a memory issue.

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  • started a topic UDK crashes after finishing lighting build

    UDK crashes after finishing lighting build

    The default UDK maps build fine, but mine crashes every time, without fail. UDK hangs up right after the build finishes and I get the error checker. Anything I can do about this?
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