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    Import problem from 3DS

    Hey Guys,

    I have a problem when i import a object that i have made in 3DS Max 2010.
    It looks good in 3DS but when i look in UDK the bootom half is okay and the top half is not.
    I dont know why this is.

    Please can anybody tell me what i did wrong.

    This i a link to youtube so you can see what i mean.

    http://www.youtube.com/watch?v=Nj4VFjL1RSU


    Thanks.

    #2
    You need to setup smoothing groups. Since that model doesn't have the smoothing groups it smooths the whole thing together.

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      #3
      Oh yes, thanks a lot.
      First did not know what smoothing groups are.
      So i look it up on youtube and i got it.

      Thanks

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