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a matter of opinion

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    a matter of opinion

    I was planning on making an office type of building as the main part of my UDK map but as a 3ds max user would it be a better idea to make it in max or just to make it all as bsp? I've heard it argued on both sides but i was wondering which way would be more preferable.

    #2
    ProcBuilding volumes are your friend in this scenario.

    http://udn.epicgames.com/Three/ProceduralBuildings.html

    Basicaly just model the individual sections and then tell the volume what to do with them and presto, your building is made with minimal work.

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      #3
      Originally posted by Hellclown View Post
      ProcBuilding volumes are your friend in this scenario.

      http://udn.epicgames.com/Three/ProceduralBuildings.html

      Basicaly just model the individual sections and then tell the volume what to do with them and presto, your building is made with minimal work.
      This is very cool, thank you for that link. I'm pretty new to UDK myself and still getting familiar with the various sub-systems; I was aware of ProcBuilding but had only seen it used for some pretty terrible brush modeling, and I had already kind of written it off. I will be looking into it again now that I see it can do stuff like this!

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