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    Scaling?

    Does anyone on here know any way of scaling in UDK? Such as character pawn height, dimensions that can be scaled to the real world in the sense of replicating or remaking anything?

    #2
    Let's just get rid of the words in your question that we don't need and let you find the answer yourself.

    http://tinyurl.com/62g43mk

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      #3
      I am just asking for any reference to scaling in UDK...

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        #4
        You mean like http://wiki.beyondunreal.com/Legacy:Unreal_Unit and http://udkc.info/index.php?title=Unreal_unit ?

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          #5
          Woah... Thank you. That is what I was looking for, just did not know what they were called. Thanks again. ^~^

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            #6
            You would also have found that with the link that I provided first.

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              #7
              Whops... Didn't see the link. Dx

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                #8
                Why do the two links conflict each other? On one, 16 UUs is a foot but on the other, 16 UUs is 32cm...

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                  #9
                  32cm is 1 foot

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